AI Insights · Timothy · July 2023
Top 5 3D Anime Games on iOS in Austria: Q2 2023 Performance
Discover the performance trends of the top 5 3D Anime games on iOS in Austria for Q2 2023, including insights on downloads, revenue, and active users.
In Q2 2023, the top 5 3D Anime games on the iOS platform in Austria showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance according to data from Sensor Tower.
Honkai: Star Rail experienced notable fluctuations in weekly revenue, peaking at approximately $20.7K in the last week of April. Revenue saw another high of $20K in mid-May before declining to around $8.7K by the end of June. Weekly downloads initially spiked to 4.2K in the week of April 24 but gradually decreased to 158 by the end of the quarter. The game’s active users peaked at 4.2K in early May and declined to approximately 2.4K by the end of June.
Summoners War maintained a steady presence in terms of weekly revenue, with a significant peak at nearly $19.5K in the last week of June. Weekly downloads remained relatively low, peaking at 67 in mid-May and ending the quarter with 56 downloads. Active users showed a consistent trend, peaking at 1.6K in the last week of June.
Genshin Impact saw fluctuating weekly revenue, with notable peaks at $12K in mid-April and $6.9K in mid-June. Weekly downloads reached their highest at 663 in early April, tapering off to 158 by the end of June. Active users displayed a gradual decrease from 8.2K in early April to around 5.7K by the end of the quarter.
DRAGON BALL LEGENDS showed varied weekly revenue, peaking at approximately $9.9K in late May and ending the quarter with $8.6K. Weekly downloads saw a high of 330 in early May, with a slight dip to 115 by the end of June. Active users showed a gradual decline from 2.6K in late March to around 1.7K by the end of June.
Summoners War: Chronicles had a modest performance in weekly revenue, peaking at $2.5K in early May and ending the quarter with $793. Weekly downloads were minimal, peaking at 151 in late April and dropping to 3 by the end of June. Active users remained relatively stable, peaking at 630 in late April and maintaining around 537 by the quarter's end.
For more detailed insights and data, visit Sensor Tower.